![]() Of course, having to unlock weapons makes the game initially tough and even after acquiring new ones the game's difficulty doesn't diminish one bit.ĭespite the variety offered by these weapons and their cool effects (ice and lightning are particularly pretty), the game is done in by its own shallow nature. ![]() They're fun to activate, especially as you unlock more powerful ones by earning achievements through Agon Online. Nabbing them becomes as important as evading dots to the point that the game is about moving from weapon to weapon. These power-ups appear randomly on the screen. Fortunately, you have access to an array of potent weapons from a spinning spike shield and a violent violet projectile to yellow cluster missiles and freezing ice shards. At first, they appear randomly, but as time ticks by dots gather in dangerous formations. Your only goal is to stay alive in the face of red dots that pop onto the screen - touch one and you're done. There's a sly charm at work here: it's viewed through colourful explosions, animated backgrounds, and cheeky tips that prompt you to hide from your handset while the game loads up. To be sure, the presentation does an impressive job of coaxing you back after each defeat. The amount of fun you glean is entirely dependent on however long you can motivate yourself to return to its simple and stylish tilt action after dying and dying again. Game Over is guaranteed.Īnd so, from the beginning, the game puts itself into a box. No matter how high your score or skillful your manoeuvring, the game will end with your cursor's death. The threat of death and defeat looms ominously over the game's attitude-driven arcade action. Rather than calling on you to survive the never-ending onslaught of red dots by tilting your handset, Tilt to Live affirms your inevitable end. Grab it post-haste.A title like Tilt to Live is as much a warning as it is a call to action. With its sharp sense of style, excellent soundtrack, and the equally addictive gameplay, this sequel carries on that legacy. The original Tilt to Live was a class act, delivering an extremely well polished arcade experience that was eternally replayable. There are also some weird of framerate issues in the menu, though these don't extend into the game itself. If you are hit, you don't have the chance to revive yourself with the target minigame, making some of the duels extremely challenging. The problem is that you are thrown into these fights with little time to react to the boss' first attack. ![]() These have set movement and attack patterns, and often large targets which you need to fly though to beat them. The unlockable weapons are fun and creative, and it's well worth complete the acheivements necessary to get them.Īnother new edition is the bosses. Each weapon has a distinctive attack, and using them in tandem to cause grand scale destruction is a delight. Use the duel lightsabers to trigger other orbs, and that multiplier will begin to soar. Ploughing through three or four nukes in a row will double or triple your score. The aim is to survive as long as you can, complete some achievements, and unlock a bunch of new weapons.įor this sequel, power-up collection is tied to the score multiplier. As before, you must tilt your iDevice to move a tiny arrow around the screen, avoiding the deadly red dots and collecting flying orbs to unleash destructive hell upon your foes. Those who have played the original should feel right at home with Tilt to Live 2. So, given the twitch-based insanity of the original, could this sequel be that much crazier? The answer is a resounding 'yes'. This is quite a boast, especially considering the first Tilt to Live became pretty crazy over the years thanks to a series of bar-raising updates. Tilt to Live 2 is subtitled 'Redonkulous'.
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